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Senior Animator

Tokyo, Tokyo, JapanPosted 1 weeks ago
Full-timeremoteMid-Senior Level

Job Description

Applicants must be currently residing in Japan and possess valid authorization to work in Japan.

Animation Production

  • Create high-quality keyframe and/or motion capture animations for characters, creatures, vehicles, and gameplay systems.

  • Develop expressive and believable movement that supports gameplay responsiveness and narrative goals.

  • Produce polished animation cycles including locomotion, combat, traversal, facial animation, cinematic performances, and interactive sequences.

  • Maintain consistency of animation style, quality, and performance across the project.

  • Implement and refine animations within game engines such as Unreal Engine or Unity.

  • Troubleshoot and resolve animation issues related to rigging, blending, state machines, and gameplay integration.

Creative Collaboration

  • Collaborate closely with design, engineering, cinematic, audio, and art teams to achieve gameplay and storytelling objectives.

  • Participate in creative reviews, sprint planning, and milestone deliverables.

  • Contribute ideas to improve animation pipelines, workflows, and player experience.

  • Work with technical artists and programmers to ensure animations meet engine and performance requirements.

Technical & Pipeline Responsibilities

  • Optimize animation assets for runtime performance and memory constraints.

  • Assist with motion capture shoots, cleanup, retargeting, and implementation.

  • Contribute to animation systems including blend trees, state machines, IK systems, and procedural animation workflows.

  • Maintain organized source files and documentation according to studio standards.

  • Stay current with emerging animation techniques, tools, and industry trends.

Required Skills and Qualifications:

  • Bachelor’s degree in Animation, Game Art, Fine Arts, Multimedia, or equivalent industry experience.

  • Shipped at least one AAA, AA, or commercially released game title.

  • Advanced understanding of animation principles, including timing, weight, posing, spacing, and body mechanics.

  • Strong portfolio or demo reel demonstrating high-quality gameplay and cinematic animation work.

  • High proficiency with industry-standard software such as Autodesk Maya, MotionBuilder, Blender, or equivalent.

  • Experience implementing animations in Unreal Engine, Unity, or proprietary engines.

  • Understanding of rigging constraints, animation systems, and technical pipelines.

  • Excellent communication, collaboration, and feedback skills.

  • Strong problem-solving and organizational abilities.

  • Fluent in Japanese and with a high degree of English language proficiency.

Employment Type: 1-Year Contract

 

If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE.

 

Role Information: EN

Studio: Keywords Studios

Location: Asia Pacific, Japan, Tokyo

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Contract

Working Pattern: Remote

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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Senior Animator at Keywords Studios | Renata