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Senior Render Programmer [Survivors]

Malmö, Skåne County, SwedenPosted Yesterday
Full-timeonsite

Job Description

Senior Render Programmer [Survivors]

  • Full-time
  • Contract: Permanent
  • Work flexibility: Office-based

Company Description

Massive Entertainment is a world-renowned AAA game development studio located in Malmö, Sweden, and a proud part of the Ubisoft family. Our diverse and talented team of over 700 professional's hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3 while continuously working on our live games Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy’s The Division 2.

We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.

 
Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. 

Job Description

Tom Clancy's The Division 2: Survivors is the return of winter survival to The Division franchise with improvements and bold new additions to the extraction experience. 

Working on our tech team, your primary focus will be on implementing, extending, and maintaining the various render systems used by the project. As a render programmer you will be part of a very committed AAA game team working with multiple hardware platforms. You will be expected to work in collaboration with other programmers, artists and testers to craft high quality, scalable solutions that bring the game to an even higher visual and performance standard. 

What You’ll Do

  • Designing, implementing, and iterating on new and existing render systems 
  • Working with C++ and shader programming 
  • Developing features for multiple platforms and different hardware capabilities 
  • Awareness of performance and memory footprints of different approaches or techniques 
  • Debugging GPU and rendering issues 

Qualifications

What you'll bring

  • Professional experience with C++ programming
  • Intimately familiar with various graphics APIs (DirectX 11/12, OpenGL, Vulkan) and associated shader languages 
  • Experience with performance critical programming 
  • Thorough knowledge of 3D mathematics, rendering algorithms, and data structures 
  • Ability to accurately predict task duration and understand dependencies 
  • Experience with general purpose computations on GPUs 

Additional Information

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them! Please contact Anton Brunzell, Talent Acquisition Partner for this position 

All your application information will be kept confidential according to EEO & GDPR guidelines. 

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Senior Render Programmer [Survivors] at Ubisoft Montréal | Renata