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Job Description
CDM Smith is seeking a Simulation and Immersive Technology Specialist to join our Digital Engineering Solutions team within the Visualization Technology group. In this role, you will support project teams in the creation of interactive, real-time immersive experiences that help architects, engineers, and clients better understand projects throughout the design and construction lifecycle.
You will provide Unreal Engine expertise that enables project teams to translate complex architectural and engineering data into high-quality, performant virtual environments, supporting use cases such as immersive walkthroughs, safety training simulations, design reviews, and construction rehearsals. Working closely with multidisciplinary project teams, you will guide the integration of real-time simulations, such as lighting, pedestrian movement, and construction sequencing, into immersive applications to enhance decision-making and stakeholder engagement.
You will also contribute to research and development efforts, exploring emerging XR technologies and best practices to advance CDM Smith’s immersive design capabilities.
Under the direction of the Simulation and Immersive Technology Manager, responsibilities include:
• Advise and support project teams on the development of VR, AR, and MR applications for needs such as safety training, design reviews, client presentations, and stakeholder engagement
• Provide Unreal Engine technical guidance that enables project teams to build high-quality, real-time interactive environments visualizing architectural designs, engineering systems, and construction sequences, with strong performance optimization
• Establish standards and reusable patterns for intuitive user interfaces and interaction models that prioritize usability, wayfinding, and effective user experience in immersive environments
• Guide the integration of real-time simulations (e.g., lighting, airflow, pedestrian or traffic movement, sustainability metrics) into immersive applications to support rapid design insight and evaluation
• Develop and document repeatable BIM- and CAD-to-Unreal Engine workflows, including Digital Shadow and real-time data integrations that connect models with operational or sensor data, for use by project teams firmwide
• Collaborate closely with architects, engineers, and project teams to address visualization challenges and guide cohesive, project-specific approaches
• Train and mentor internal teams on Unreal Engine workflows and immersive application best practices
• Stay current on emerging XR technologies and industry trends to continuously improve tools, workflows, and deliverable quality
You will provide Unreal Engine expertise that enables project teams to translate complex architectural and engineering data into high-quality, performant virtual environments, supporting use cases such as immersive walkthroughs, safety training simulations, design reviews, and construction rehearsals. Working closely with multidisciplinary project teams, you will guide the integration of real-time simulations, such as lighting, pedestrian movement, and construction sequencing, into immersive applications to enhance decision-making and stakeholder engagement.
You will also contribute to research and development efforts, exploring emerging XR technologies and best practices to advance CDM Smith’s immersive design capabilities.
Under the direction of the Simulation and Immersive Technology Manager, responsibilities include:
• Advise and support project teams on the development of VR, AR, and MR applications for needs such as safety training, design reviews, client presentations, and stakeholder engagement
• Provide Unreal Engine technical guidance that enables project teams to build high-quality, real-time interactive environments visualizing architectural designs, engineering systems, and construction sequences, with strong performance optimization
• Establish standards and reusable patterns for intuitive user interfaces and interaction models that prioritize usability, wayfinding, and effective user experience in immersive environments
• Guide the integration of real-time simulations (e.g., lighting, airflow, pedestrian or traffic movement, sustainability metrics) into immersive applications to support rapid design insight and evaluation
• Develop and document repeatable BIM- and CAD-to-Unreal Engine workflows, including Digital Shadow and real-time data integrations that connect models with operational or sensor data, for use by project teams firmwide
• Collaborate closely with architects, engineers, and project teams to address visualization challenges and guide cohesive, project-specific approaches
• Train and mentor internal teams on Unreal Engine workflows and immersive application best practices
• Stay current on emerging XR technologies and industry trends to continuously improve tools, workflows, and deliverable quality
