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Job Description
- Develop algorithms and models for 3D body shape estimation, rigging, and skinning.
- Work with parametric models to represent human populations for various applications with differing performance and quality requirements.
- Research and develop novel approaches to physics-based generative animation conditioned on multimodal input data such as text, audio, sparse sensor information.
- Work alongside software engineers and other research scientists to deliver production-ready models and pipelines.
