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Job Description
- Design and rapidly implement the technical foundations for gameplay prototypes that utilize agentic workflows and generative models as core mechanics.
- Build internal tools, scaffolding, and workflows that empower designers and researchers to easily experiment with complex AI pipelines.
- Lead the integration of small- and large-scale streaming models into game environments, creatively hiding latency and consistency issues inherent to probabilistic models.
- Partner closely with designers and research scientists to solve "unsolvable" technical bottlenecks in early-stage, design-focused projects.
- Build compliant pipelines for data managing and model testing where stability matters, while maintaining the speed and flexibility required for rapid game prototyping.
