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The University of Southampton, in partnership with Oxford International Education Group (OIEG), has successfully launched its first international campus in India, located in Gurgaon, Delhi. This initiative, developed in response to India's New Education Policy, represents a significant investment in transnational education. The campus provides Indian students with the opportunity to earn a globally recognised degree without leaving the country.
Job Purpose
Main Duties and Responsibilities
Internal and external relationships
Qualifications, knowledge and experience
Planning and organising
Problem solving and initiative
Management and teamwork
Communicating and influencing
Other skills and behaviours
Special requirements
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Assistant Professor in Creative Computing
University of Southampton DelhiPosted Yesterday
Full-timeonsite
Job Description
Assistant Professor in Creative Computing
Application Deadline: 3 July 2026
Department: Academic
Employment Type: Permanent - Full Time
Location: University of Southampton Delhi
Compensation: Competitive
Description
Overview
The University of Southampton, in partnership with Oxford International Education Group (OIEG), has successfully launched its first international campus in India, located in Gurgaon, Delhi. This initiative, developed in response to India's New Education Policy, represents a significant investment in transnational education. The campus provides Indian students with the opportunity to earn a globally recognised degree without leaving the country.
Job Purpose
The Assistant Professor in Creative Computing will contribute to the delivery, development, and continuous enhancement of the BSc (Hons) Creative Computing programme, teaching across a range of modules that may integrate programming, interactive technologies, user experience design, creative coding, extended reality (AR/VR), robotics, and/or digital fabrication. The postholder will support students in developing both technical and creative competencies through project-based learning, enabling them to design, prototype, and implement innovative digital and physical solutions. They will provide academic leadership in module delivery, assessment design, and student supervision, including the guidance of major independent projects that combine creative practice with technological innovation.
In addition to teaching, the postholder will contribute to curriculum development, quality assurance, academic administration, industry engagement, and student recruitment activities, ensuring that the programme remains aligned with emerging trends in creative technology and the needs of the creative industries. The role also includes undertaking and disseminating internationally recognised research and scholarly activity in creative computing or related disciplines, contributing to the School’s research profile and knowledge exchange activities. The postholder may additionally support teaching and supervision across other undergraduate, postgraduate, and doctoral programmes as required.
In addition to teaching, the postholder will contribute to curriculum development, quality assurance, academic administration, industry engagement, and student recruitment activities, ensuring that the programme remains aligned with emerging trends in creative technology and the needs of the creative industries. The role also includes undertaking and disseminating internationally recognised research and scholarly activity in creative computing or related disciplines, contributing to the School’s research profile and knowledge exchange activities. The postholder may additionally support teaching and supervision across other undergraduate, postgraduate, and doctoral programmes as required.
Main Duties and Responsibilities
Main Duties and Responsibilities
- To ensure the learning objectives of the course are met through effective planning, organization and delivery of teaching and assessment to students at undergraduate level. This will include participating in delivering the programme curriculum with the teaching team. Contribute to the efficient management, administration, and monitoring of the course. Contribute to other programmes as may be required including undergraduate, PGT and PGR supervision.
- Develop the research activities of the School/Department by sustaining a personal research plan of international standing in the broad field of technology, creativity, and culture. Apply for appropriate external research funding and carry out management and administrative tasks associated with specified research projects.
- Contribute to the efficient management and administration of the School/Department by performing administrative duties as allocated by the Subject Head and / or line manager.
Internal and external relationships
- Member of the School/Department Board, Examination Board and of such School/Department committees relevant to their administrative duties.
- Research priorities will be agreed within the strategic framework of the Department and UoSD campus.
- Teaching and administrative duties will be allocated by the Head of Department, within the context of the teaching programmes offered at the UoSD campus.
- Encouraged to collaborate with colleagues in the wider school (Winchester School of Art), Faculty (Faculity of Arts and Humanities), other Faculties and institutions in India, UK and other countries on original teaching, learning and research projects and practice.
Person Specifications
Legal Status
- Eligibility to live and work in India
- Enhanced DBS disclosure check or overseas equivalent
Qualifications, knowledge and experience
- Master’s degree completed, or equivalent professional/creative qualifications and experience in creative technology, creative computing, or media arts.
- Ability to teach core technical skills in creative technologies, particularly coding for art, design and media projects.
- Established research trajectory in technology, creativity, and / or culture.
- Track record of development and delivery of teaching at university level.
- A completed or near-completion PhD, or equivalent professional/creative qualifications and experience in creative technology, creative computing, or media arts. (Desirable)
- Personal or internationally recognised practice in the fields of creative computing, creative technologies or media arts (Desirable)
- Experience of creative hardware platforms and processes, e.g. Arduino, robotics, Raspberry Pi, etc. (Desirable)
- Teaching qualification (PCAP or equivalent) (Desirable)
- Scholarly publications / creative outputs with recognised international journals, publishers and/or arts institutions (Desirable)
- Knowledge and experience teaching and practicing in Open-Source approaches to creative computing. (Desirable)
- Awareness of the climate crisis and knowledge in sustainable approaches to creative computing. (Desirable)
Planning and organising
- Experience of planning and monitoring teaching activities, ensuring plans complement broader research and education strategy.
- Proven ability to plan, manage, organise and assess own teaching contributions.
- Able to develop innovative research proposals and attract research funding. (Desirable)
- Track record of planning/organising inter/national projects and events. (Desirable)
- Experience in diversity and sustainability planning and organisation (Desirable)
Problem solving and initiative
- Able to identify broad trends to assess deep-rooted and complex issues.
- Able to apply originality in modifying existing approaches to solve problems.
- Showing strong initiative regarding keeping up to date with the latest creative tech trends and developments.
- Ability to work agnostically across a range of technologies and applications to solve specific problems in practice. (Desirable)
- Ability to assess and use appropriate tools, while also contribution to innovation within the programme through the purchasing of new technologies. (Desirable)
Management and teamwork
- Proven ability to coach and support students/tutorial groups.
- Work effectively in a team, understanding the strengths and weaknesses of others to help teamwork development.
- Able to monitor and manage resources and budgets. (Desirable)
- Able to manage inventories of hardware and software with academic and technical staff across a variety of programmes. (Desirable)
Communicating and influencing
- Communicate new and complex information effectively, both verbally and in writing, engaging the interest and enthusiasm of the target audience.
- Track record of delivering workshops, lectures and seminars in courses relating to different aspects of creative computing.
- Able to engage counselling skills and pastoral care, where appropriate.
- Able to provide expert guidance to colleagues in own team, other work areas and institutions to develop understanding and resolve complex problems.(Desirable)
- Experience in public outreach including Open Days, workshops, other events and social media. (Desirable)
- Experience in community building, e.g. through digital collectives, communities, hacker spaces etc. (Desirable)
Other skills and behaviours
- Understanding of relevant Health & Safety issues.
- Positive attitude to colleagues and students.
- Understanding of Techno-Ethics and Technology for Good philosophies. (Desirable)
- Strong interpersonal skills and behaviour in public settings. (Desirable)
Special requirements
- Ability to teach core technical skills for creative computing, including programming for creative applications and hardware projects for beginners to advanced groups.
- Ability to plan and organise across several programmes with the AMT department.
- Knowledge of the history of art and innovative design methods
- Able to teach/supervise for both scientific and humanities writing styles and be aware style-guides and citation formats for these.
- Advanced expertise in several of the essential requirements that are listed for this application.
- Experience with creative platforms and processes, including: Creative coding applications and platforms including Processing, Open Frameworks, P5.js, TidalCycles etc, Visual programming platforms including PureData, VVVV, Touch Designer, Max/MSP etc, Coding languages including Python and Web based coding, Desktop and Mobile Application Design and Development, Machine Learning frameworks, Generative AI Platforms, Human Computer Interaction, Microcontrollers (Arduino, Pi etc), Sensors, IoT and Wearables, Audio-visual production and performance (including live coding) , Immersive Tech, including VR/AR/XR and other liminal screens, Creative informatics and data-driven design, Games and playable media, GIT and other repositories
- Knowledge of design practices, workflow practices, and/or software relevant to the field of creative technologies. (Desirable)
- Understanding and being active in the creative computing and media arts industry activities both in the UK and abroad. (Desirable)
- Experience working in an art school environment. (Desirable)
- Awareness of international standards for computing such as IEEE, W3C, BSOL etc. (Desirable)
- Experience in transdisciplinary art+ science research practice. (Desirable)
- Experience teaching across several STEAM subjects for diverse student groups. (Desirable)
- Basic knowledge of C++ and C#, Server communications (Ruby, PHP, SQL etc), Alternative networking technologies eg. LoRaWAN+WSPR etc, Projection mapping and motion capture, Bio-Digital Sensing and Informatics, Creative cryptography, Creative Robotics and Intelligent Systems Design, Health and Wellbeing Applications, Algorithmic Mathematics, Analogue Media Integration, Crowd/cloud data gathering and processing. , Audio Pipelines such as OSC, Additivist Practice (3D scanning, fabrication etc). , Parametric Design and 3D modelling , Visual Communication Design , Post-Digital Storytelling and Net Art / Networked Performance (Desirable)
Disclaimer
This job description is provided as a guide to the role. It is not intended to be an exhaustive description of duties and responsibilities and may be subject to periodic revision.
Oxford International is committed to safeguarding and promoting the welfare of children. Recruitment checks, including checks with past employees, are undertaken in accordance with our Recruitment and Selection policy.
Oxford International is an equal opportunity employer. Every applicant and employee has the same opportunities regardless of race, colour, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender, gender identity or expression, or veteran status