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Bloober Team

Lighting Artist

Remote jobPosted 2 months ago
Full-timeremote

Job Description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.


Currently we are looking for:

Lighting Artist

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!


Within this role you will be:

  • Working closely with the Creative Director, and other artists to shape and maintain the game's visual style and lighting quality,

  • Creating dramatic and compelling lighting that supports photorealistic rendering, enhances environmental storytelling, and establishes depth and layering in scenes,

  • Leveraging game engine tools (e.g., Unreal Engine) to achieve high-quality lighting while respecting artistic and technical constraints,

  • Optimizing lighting to balance visual quality and performance.

Lighting Artist at Bloober Team | Renata