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Director of Engineering, Simulation & Rendering

Vancouver, British Columbia, CanadaPosted 1 months ago
Full-timeremote

Job Description

About the Role

Before an autonomous vehicle navigates a busy intersection, before a robot learns to pick and place in a warehouse, before any Physical AI system is trusted in the real world, it has to prove itself in ours. Parallel Domain builds the platform that validates the next generation of autonomous systems in high-fidelity virtual environments.

Our simulation core and rendering pipeline are how that platform earns its credibility with customers. The current stack is rooted in real-time game engine technology, and we're evolving it to incorporate scene reconstruction (gaussian splatting, NeRFs), neural rendering, and diffusion-based techniques. Leading this evolution is central to where the team is going.

We're hiring a Director of Engineering to lead our Simulation & Graphics organization. Reporting to the VP of Engineering, you'll own the technical direction for two pods totaling roughly 10–15 people: a simulation and rendering pod focused on the engine and runtime, and a content and technical-art pod focused on world-building, assets, and tooling. You'll set strategy, hire and grow high-performing teams, and partner across engineering, ML, product, and customer-facing functions on cross-cutting initiatives that expand what our customers can do with the platform.

About the Role

Before an autonomous vehicle navigates a busy intersection, before a robot learns to pick and place in a warehouse, before any Physical AI system is trusted in the real world, it has to prove itself in ours. Parallel Domain builds the platform that validates the next generation of autonomous systems in high-fidelity virtual environments.

Our simulation core and rendering pipeline are how that platform earns its credibility with customers. The current stack is rooted in real-time game engine technology, and we're evolving it to incorporate scene reconstruction (gaussian splatting, NeRFs), neural rendering, and diffusion-based techniques. Leading this evolution is central to where the team is going.

We're hiring a Director of Engineering to lead our Simulation & Graphics organization. Reporting to the VP of Engineering, you'll own the technical direction for two pods totaling roughly 10–15 people: a simulation and rendering pod focused on the engine and runtime, and a content and technical-art pod focused on world-building, assets, and tooling. You'll set strategy, hire and grow high-performing teams, and partner across engineering, ML, product, and customer-facing functions on cross-cutting initiatives that expand what our customers can do with the platform.

Base pay range of $200,000–$250,000 USD/CAD, depending on skills, qualifications, experience, and location. This role is based in the San Francisco Bay Area or Vancouver, BC, with hybrid expectations.

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Director of Engineering, Simulation & Rendering at Parallel Domain | Renata