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UI Designer

Remote - USAPosted 25 months ago
Full-timeremote

Job Description

Key Responsibilities:


  • Design and create game menus, User Interfaces (UI), Heads-Up Displays (HUD), in-world graphics, logos, iconography systems, and motion graphics.
  • Execute UX designs from wireframes and functionality documentation to finished UI art.
  • Collaborate closely with the UX team, Engineers, Game Designers, and Creative Directors to develop visually stunning game UI and HUD elements.
  • Produce UI/HUD documentation, animation diagrams, and style guides.
  • Implement and refine UI designs in Unity to enhance gameplay experience and visual appeal.
  • Maintain and evolve the UI to strengthen the brand and uphold a unique style.
  • Foster a professional demeanor and maintain a positive attitude throughout project development.


Key Requirements:


  • Minimum of 5 years in implementing game UI/HUD art.
  • Demonstrated experience with shipping at least one AA/AAA game on Console or PC in the past 3 years.
  • Proven ability to work with Adobe Creative Suite and Figma.
  • Mastery of digital illustration tools, including Adobe Photoshop and Illustrator.
  • Experience in working within a distributed or remote team setting.
  • Solid understanding of UX design best practices and interaction design fundamentals.
  • Strong organizational and time management skills.
  • Excellent communication skills and adeptness in collaborative teamwork.
  • Ability to adapt to rapid prototyping, iteration, and context switching across projects.
  • Proficiency in English, with the ability to work effectively in a remote environment.
  • A track record of creativity and innovation in UI design.
  • Passion for gaming and a commitment to professional development and personal growth.


Please note that a link to an up-to-date online portfolio demonstrating relevant skills and artistry is mandatory for this application

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UI Designer at Key To Web3 | Renata