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Real-Time 3D Reconstruction Engineer (REF5462P)

Budapest Debrecen Pécs Szeged, , HungaryPosted 3 weeks ago
Full-timehybridMid-Senior Level

Job Description

Support of an AI-based administration platform for the public sector in Germany. Together with SAP, we are developing a corresponding app (SAP is developing the frontend) as well as the backend with AI functionalities.

We are building a real-time 3D perception system that reconstructs environments from multiple RGB-D cameras using modern volumetric techniques (e.g. TSDF) and GPU acceleration.

What You’ll Work On

A production-grade system that fuses data from many cameras into a live 3D digital twin, enabling visualization, analysis, and automation in real environments.

Your Responsibilities

  • Design and implement a multi-camera 3D reconstruction pipeline
  • Develop GPU-accelerated algorithms (CUDA) for volumetric fusion and raycasting
  • Build and maintain a real-time 3D world model for visualization and geometric queries
  • Optimize systems for low latency and high throughput

Your Profile

  • Strong C++ skills and experience with performance-critical systems
  • Solid understanding of 3D geometry, coordinate transforms, and sensor data
  • Experience with GPU programming (CUDA or similar)
  • Familiarity with at least one of: 3D reconstruction, SLAM, computer graphics, or robotics
  • Ability to design systems under real-time and bandwidth constraints
  • Strong Hungarian and/or German or English language skills

Nice to Have

  • Experience with TSDF / voxel-based methods / raycasting
  • Knowledge of multi-camera systems or depth sensors
  • Background in robotics, simulation, or real-time rendering

* Please be informed that our remote working possibility is only available within Hungary due to European taxation regulation.

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Real-Time 3D Reconstruction Engineer (REF5462P) at Deutsche Telekom IT Solutions | Renata