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Google

Software Engineer, Cross-Platform Material

Posted 2 weeks ago

Job Description

  • Prototype and design desired treatments and "Energy" effects in collaboration with the Borealis cross-functional team.
  • Develop high-quality shaders for Project Borealis across Web and Native (Android & iOS) platforms.
  • Create performance measurement plans and assist platform-specific teams (Android, iOS, Web) in making Borealis effects performant for first-party users.
  • Identify and resolve visual artifacts and animation issues in shader prototypes to ensure high-quality implementation.
  • Lead technical working sessions with partners to define API requirements and performance characteristics for shader subsystems.

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Software Engineer, Cross-Platform Material at Google | Renata