Job Description
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for an Intermediate AI Software Engineer (Unreal Engine 5) based in Canada.
This role sits at the intersection of artificial intelligence systems and high-end game development, focusing on building intelligent, responsive, and scalable character behaviors in Unreal Engine 5. You will contribute directly to the creation of immersive gameplay experiences by developing AI-driven systems that power enemies, companions, and large-scale simulations. The position involves working closely with designers, animators, and technical teams to ensure that in-game behaviors feel natural, dynamic, and engaging. You will design and implement modular AI architectures in C++ and Blueprints while leveraging modern UE5 systems such as MassEntity and Gameplay Ability System. The environment is highly collaborative and creative, with strong emphasis on iteration, performance optimization, and technical excellence. This is a hands-on engineering role where your work will directly influence gameplay depth, realism, and player experience. It is ideal for engineers passionate about combining AI, systems design, and interactive storytelling in modern game development.
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for an Intermediate AI Software Engineer (Unreal Engine 5) based in Canada.
This role sits at the intersection of artificial intelligence systems and high-end game development, focusing on building intelligent, responsive, and scalable character behaviors in Unreal Engine 5. You will contribute directly to the creation of immersive gameplay experiences by developing AI-driven systems that power enemies, companions, and large-scale simulations. The position involves working closely with designers, animators, and technical teams to ensure that in-game behaviors feel natural, dynamic, and engaging. You will design and implement modular AI architectures in C++ and Blueprints while leveraging modern UE5 systems such as MassEntity and Gameplay Ability System. The environment is highly collaborative and creative, with strong emphasis on iteration, performance optimization, and technical excellence. This is a hands-on engineering role where your work will directly influence gameplay depth, realism, and player experience. It is ideal for engineers passionate about combining AI, systems design, and interactive storytelling in modern game development.
